#include "food.h"
#include "cocos2d.h"
#include "supersnake.h"
using namespace cocos2d;
#define MAP_SIZE 22
#define MAP_SIZE_WIDTH 20
#define MAP_SIZE_HEIGHT 12	

class supersnake;
class snake;
class food;
class world3 : public world
{
private:
	world *self;
	snake *sk;
	food *fd;
	supersnake *supersk;
	int score;
public:
	world3();
	~world3();
};